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Bourre NdiayeSEEKING JOBS Montreal, Canada www.gameurs.com/ |
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Professional Details |
| Total Experience: | 5 years and 1 month |
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| Work Experience: | JUNIOR 3D ANIMATOR , CHARACTER MODELING, TEXTURING & RIGGING, & RENDER CHECKER to ATTITUDE STUDIO Paris France Greys Anatomy Animatic Project-VideoGame " & Movie « La Nuit des Enfants Rois » 2008-2009 (Game Industry and 3D movie Company) * Rigging in Maya & Transfert to export Mocap in Motionbuilder. Superviser et contrôler les différents éléments composant une scéne d’animation 3D. * To carry out the correction of the last anomalies of animations carried out animators teams. KEY FRAMING & MOTION CAPTURE in 3DS Max & Maya. * To draw up the inventory of all the corrected episodes and to supervise final render. * Compositing Test in FX inAfter Effect before passing to SHAKE for deadline. * Render Checking.(Greys Anatomy Animatic Game ) : To launch the the scenes 3D under Maya 2008,3DS max, and Motion Captures under Motionbuilder, in Mental Ray, and to control the quality and their advance through the RENDERFARM (pipeline de QUBE). * 3D Modeling and Texturing for feature films « La Nuit des Enfants Rois », using a wide range of reference materia WEB DESIGNER and GAME DESIGNER to F4 DESIGN 2008 (Electronics and Games Industries) FRANCE * Program and conceive the design of interfaces intended for the web. * Create LOGOS and ICONS for different levels of games under Photoshop CS4 softwar and Illustrator CS4. Set up by data Spry, Optimization of interfaces, management of databases... * Design Web and Incorporation of data on . Conceive and insert pages of presentations of games under Dreamweaver and Photoshop CS. * Control and follow production by putting the emphasis on different graphic and technical anomaly. MODELING and 3D ANIMATOR OBJECT to THALES TRANING & SIMULATION (industry of the weaponry) FRANCE. 2007 * Create the modelling of objects and items of the military World and armies. Modelling and Texturing of fields and realistic environments under Maya softwar and 3DS Max. * Make animation these objects (Tanks, Helicopters, Armoured Vehicles, Health and humanitarian Vehicles), with a plug in develop inside by the team R*D. OTHERS PROFESSIONNAL EXPERIENCES 1 WEB DESIGNER and INTEGRAL FILTER APPLICATION WEB 2.0 à LRDG E learning 2009 Language Research Developpment Group : E learning Montreal QC * Conceive and accomplish pages and design of the site under Photoshop, for the Plan of Updating of new one interface user in E learning. multimedia comprehension of documents of online training. Respect for the principles of design of Websites, according to information and functionalities advance. Create size, produce designs, archetypes, as well as a variety of styles of drawing and finally undertake the test by the integration across dreamweaver, by topping up many functionalities, overhaul of one page standart as modél,... * Create menus and buttons, background pictures, for the Web 2.0 applications styles, make the design of icons, by respecting colors codes, and used graphic style... * Conceive icons, and logos under Illustrator CS4 Softwar to insert them into the design of the site. * ACHIEVEMENTS : Busness DialoguE Modul and this content interactive. And New Vocabulary Module, page User Login, for Professionnal people. DESIGN AND DEVELOP INTERACTIV WEBSITE to LABEL ACTION 2008-2009 (Conception and Graphic solution Company) FRANCE * Create menus and banners, animation under Flash CS4 softwar for applications Web, program interfaces, manage databases of the site, conceive and pilot applications... * To conceive and to accomplish pages and design of the site under Photoshop CS4 softwar, and by using a size, to undertake the integration in dreamweaver, by topping up certain functionalities, as data spry, overhaul of one page standart as model, ... * Optimize data by a control of differents tools of management of contents web. To raise inventory and to make sure of the quality of the ergonomics of the site is crossed to the installation, by FTP transfer |
| Specialization: | Modeling, Texturing, Animation, Design, Illustration, Simulation |
| Software's Known: | 3ds Max, Maya, ZBrush, Vue, Photoshop, Nuke, After Effects, MOTION BUILDER |
| Awards / Milestones: | My name is Bourre NDIAYE and I am a professional Graphic Designer. I have been working there for 4 years, for many graphic company and game industry , I graduated from the Art Technology with a Master 2 in Computer Animation, webdesign and Media Arts. My passion in life is creation and design and this site is my online Portfolio. |
| Education: | MASTER DEGREE in COMPUTER ART AND TECHNOLOGIE . 2004- 2008 Department Art and Technology of the Picture of Paris 8 University PARIS-FRANCE. |
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